Event Details

  • Gamers are eagerly anticipating your next expansion for World of Warcraft, entitled Legion, that's slated to reach you this fall. Although it’s clear that a good amount of content is as a result of come by looking ahead, one fan in the game made a decision to look back, and recreated a longstanding location from World of Warcraft within Unreal Engine 4.

    The location you want is Duskwood, plus it should be familiar to people who claim they fight the evils with the Horde, because it contains human settlements – among other things. The cursed land of Duskwood is cryptic enough within World of Warcraft, but after being given the Unreal Engine 4 treatment, it genuinely becomes something more important. The creator took an instant to clarify that his recreation isn’t your firm stand out that the current game looks ‘bad’, and can make it clear until this was just a spare time activity project.

    Duskwood is often a cryptic familiar to anyone sworn towards the Aliiance, and is particularly located between other friendly-sounding locations like Deadwind Pass and Northern Stranglethorn. The town is encompassed by dangerous enemies, and therefore are protected only by way of a local militia referred to as Night Watch (no, not the Night’s Watch).

    The idea that Daniel L incorporated your Duskwood music into your video is really a plus, so we can only hope Blizzard doesn’t grab the video down. The studio is definitely in the midst of an abundance of WoW-based drama following your company de-activate Nostralius, a longstanding vanilla World of Warcraft server. Fans had protested the choice and could build up over 200,000 signatures by way of a signed petition, but it really wasn’t enough just to save the much beloved server. Now, the Nostralius team is meeting program officials from Blizzard, leaving some hopeful a compromise may but still be simple for fans of Nastralius.

    World of Warcraft isn’t really the only title to obtain the Unreal Engine therapy for late, as creative fans also have recently recreated an even from BioShock and reproduced The Legend of Zelda‘s Gerudo Valley within the last few two weeks. It’s extreme fun to check out nostalgic in-game locations with updated graphical renders, and now we can’t wait to determine what https://www.mmoah.com/warmane
  • 7/3/18 at 12:15 PM -
    9/20/19 at 12:15 PM
  • Where
    zw1100 Map
  • Host
  • Led by
  • Category
  • RSVPs
    • 1 attending
    • 0 maybe attending
    • 0 not attending
    • 0 awaiting reply

World of Warcraft’s Duskwood in Unreal Engine Feels Foreboding

Nothing has been posted here yet - be the first!